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Show new changes starting from 22:55, 7 June 2025
   
 
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7 June 2025

     22:50  Template:ItemInfo‎‎ 4 changes history +116 [Emil‎ (4×)]
     
22:50 (cur | prev) +12 Emil talk contribs (attack speed rounds down)
     
12:41 (cur | prev) 0 Emil talk contribs (fix catchpocket and slot)
     
12:28 (cur | prev) +105 Emil talk contribs (add worm threat scalar)
     
10:38 (cur | prev) −1 Emil talk contribs
     18:58  Module:ItemCategories‎‎ 2 changes history −85 [Emil‎ (2×)]
     
18:58 (cur | prev) −20 Emil talk contribs (use partial tags for weapon tags)
     
18:45 (cur | prev) −65 Emil talk contribs (fix knifes and swords)

6 June 2025

     17:00  Module:ItemCategories‎‎ 6 changes history +1,056 [Emil‎ (6×)]
     
17:00 (cur | prev) +39 Emil talk contribs (fix utility)
     
16:57 (cur | prev) +640 Emil talk contribs (and more tools)
     
16:39 (cur | prev) +33 Emil talk contribs (add ammo)
     
15:05 (cur | prev) +120 Emil talk contribs (Add refined resources and reorder code)
     
10:21 (cur | prev) +65 Emil talk contribs (add kindjal as knife)
     
00:37 (cur | prev) +159 Emil talk contribs (try to parse json data)
N    00:39  Ambition diffhist +2,859 System talk contribs (Created page with "<!-- GENERATED HEADER - DO NOT EDIT --> {{ItemInfo/Weapon | item_id = Shotgun_Unique_LargeMag_06 | name = Ambition | image = thumb | added = v1.1.0 (Initial Game Release) | market_price = 130000.0 | max_stack = 1 | volume = 2.0 | long_description = A {Unique} shotgun with an ambitious design that holds two slugs in each barrel to limit the downsides of these types of weapons. | short_description = Ambition te...")
N    00:37  Regis Disruptor Pistol diffhist +3,120 System talk contribs (Created page with "<!-- GENERATED HEADER - DO NOT EDIT --> {{ItemInfo/Weapon | item_id = HeavyPistol_Unique_Bleed_06 | name = Regis Disruptor Pistol | image = thumb | added = v1.1.0 (Initial Game Release) | market_price = 110000.0 | max_stack = 1 | volume = 1.0 | long_description = This Unique heavy pistol borrows technology from the fast-firing disruptor submachine gun, while adding a charging mec...")
N    00:37  Seethe diffhist +2,932 System talk contribs (Created page with "<!-- GENERATED HEADER - DO NOT EDIT --> {{ItemInfo/Weapon | item_id = HeavyPistol_Unique_Headshot_06 | name = Seethe | image = thumb | added = v1.1.0 (Initial Game Release) | market_price = 110000.0 | max_stack = 1 | volume = 1.0 | long_description = This Unique pistol comes with increased accuracy and bonus damage for headshots, but with a low capacity clip. | short_descripti...")
N    00:37  Plasma Cannon diffhist +3,302 System talk contribs (Created page with "<!-- GENERATED HEADER - DO NOT EDIT --> {{ItemInfo/Weapon | item_id = LMG_Unique_Power_06 | name = Plasma Cannon | image = thumb | added = v1.1.0 (Initial Game Release) | market_price = 140000.0 | max_stack = 1 | volume = 5.0 | long_description = Originally designed to fire a steady stream of blue orbs at hellish foes, this Unique plasma gun tears imps to shreds and rips Arch-viles and C...")
N    00:36  Bashar's Command diffhist +3,448 System talk contribs (Created page with "<!-- GENERATED HEADER - DO NOT EDIT --> {{ItemInfo/Weapon | item_id = LMG_Unique_RapidFire_06 | name = Bashar's Command | image = thumb | added = v1.1.0 (Initial Game Release) | market_price = 140000.0 | max_stack = 1 | volume = 5.0 | long_description = This Unique machine gun is considered so effective at cowing the populace during wars, it is often placed on display in local popula...")
N    00:36  Regis Tripleshot Repeating Rifle diffhist +3,204 System talk contribs (Created page with "<!-- GENERATED HEADER - DO NOT EDIT --> {{ItemInfo/Weapon | item_id = LongRifle_Unique_LargeMag_06 | name = Regis Tripleshot Repeating Rifle | image = thumb | added = v1.1.0 (Initial Game Release) | market_price = 130000.0 | max_stack = 1 | volume = 2.0 | long_description = This Unique non-scoped Spitdart Rifle was developed with increased magazine capacity and fires poison-coa...")
N    00:36  Dunewatcher diffhist +3,574 System talk contribs (Created page with "<!-- GENERATED HEADER - DO NOT EDIT --> {{ItemInfo/Weapon | item_id = LongRifle_Unique_Poison_06 | name = Dunewatcher | image = thumb | added = v1.1.0 (Initial Game Release) | market_price = 130000.0 | max_stack = 1 | volume = 2.0 | long_description = Fremen warriors modified these Unique rifles and used them in their relentless guerilla campaign against the Harkonnen. A single Fr...")
N    00:35  Penetrator diffhist +3,587 System talk contribs (Created page with "<!-- GENERATED HEADER - DO NOT EDIT --> {{ItemInfo/Weapon | item_id = Shotgun_Unique_Blood_06 | name = Penetrator | image = thumb | added = v1.1.0 (Initial Game Release) | market_price = 130000.0 | max_stack = 1 | volume = 2.0 | long_description = This Unique scattergun fires drilling darts which penetrate slowly through a Holtzman shield and then continue drilling — causing gaping...")
N    00:35  Regis Burst Drillshot diffhist +3,385 System talk contribs (Created page with "<!-- GENERATED HEADER - DO NOT EDIT --> {{ItemInfo/Weapon | item_id = Shotgun_Unique_Explosive_06 | name = Regis Burst Drillshot | image = thumb | added = v1.1.0 (Initial Game Release) | market_price = 130000.0 | max_stack = 1 | volume = 2.0 | long_description = An increased capacity makes this Unique Drillshot the anti-shield weapon of choice. An added charge mechanism was added...")
N    00:10  Plasteel Plate diffhist +13,189 System talk contribs (Created page with "<!-- GENERATED HEADER - DO NOT EDIT --> {{ItemInfo | item_id = T6PlasteelComponent | name = Plasteel Plate | image = thumb | added = v1.1.0 (Initial Game Release) | market_price = 65.0 | max_stack = 500 | volume = 0.1 | long_description = A crafting component for crafting plasteel crafting components. Can be found in the Deep Desert, or obtained from Landsraad rewards. | short_description = A crafting compone...")
N    00:09  Fluted Heavy Caliber Compressor diffhist +13,649 System talk contribs (Created page with "<!-- GENERATED HEADER - DO NOT EDIT --> {{ItemInfo | item_id = T6HeavyCalliberCompressor | name = Fluted Heavy Caliber Compressor | image = thumb | added = v1.1.0 (Initial Game Release) | market_price = 625.0 | max_stack = 500 | volume = 0.1 | long_description = A weapon crafting component used in plastanium tier crafting. Can be found in the Deep Desert, obtained from Landsraad rewards, or cra...")
N    00:09  Plasteel Composite Gun Parts diffhist +37,391 System talk contribs (Created page with "<!-- GENERATED HEADER - DO NOT EDIT --> {{ItemInfo | item_id = T6GunPart | name = Plasteel Composite Gun Parts | image = thumb | added = v1.1.0 (Initial Game Release) | market_price = 95.0 | max_stack = 500 | volume = 0.1 | long_description = A Ranged Weapon crafting component used in plastanium tier crafting. Can be found in the Deep Desert, obtained from Landsraad rewards, or crafted in an Advan...")
N    00:09  Plastanium Ingot diffhist +190,703 System talk contribs (Created page with "<!-- GENERATED HEADER - DO NOT EDIT --> {{ItemInfo | item_id = T6RefinedResourceA | name = Plastanium Ingot | image = thumb | added = v1.1.0 (Initial Game Release) | market_price = 550.0 | max_stack = 500 | volume = 1.0 | long_description = Pure titanium is extracted from its ore, heated until liquid, and then carefully threaded with stravidium fibers to enhance its strength. | short_description = Titanium...")
N    00:09  Spice-infused Plastanium Dust diffhist +110,275 System talk contribs (Created page with "<!-- GENERATED HEADER - DO NOT EDIT --> {{ItemInfo | item_id = T6UniqueComponent | name = Spice-infused Plastanium Dust | image = thumb | added = v1.1.0 (Initial Game Release) | market_price = 3000.0 | max_stack = 500 | volume = 0.1 | long_description = Truly Unique items often rely on spice-infused metal to enhance their qualities. Such metals are jealously horded by the...")
N    00:08  Heavy Caliber Compressor diffhist +23,683 System talk contribs (Created page with "<!-- GENERATED HEADER - DO NOT EDIT --> {{ItemInfo | item_id = T4HarkSpiceSiloComponent2 | name = Heavy Caliber Compressor | image = thumb | added = v1.1.0 (Initial Game Release) | market_price = 500.0 | max_stack = 500 | volume = 0.1 | long_description = The Sandflies often keep stashes of these components in their outposts, as they can be turned to various useful purposes. | short_description = A f...")
     00:08  Gun Parts diffhist +55,836 System talk contribs
N    00:07  Mechanical Parts (1) diffhist +97,281 System talk contribs (Created page with "<!-- GENERATED HEADER - DO NOT EDIT --> {{ItemInfo | item_id = GreatHouseComponent2 | name = Mechanical Parts | image = thumb | added = v1.1.0 (Initial Game Release) | market_price = 75.0 | max_stack = 500 | volume = 0.1 | long_description = A fabrication component used in firearms. Found in Great House ruins, such as Shipwrecks. | short_description = A Great House component...")
N    00:02  Spice Melange diffhist +196,419 System talk contribs (Created page with "<!-- GENERATED HEADER - DO NOT EDIT --> {{ItemInfo | item_id = MelangeSpice | name = Spice Melange | image = thumb | added = v1.1.0 (Initial Game Release) | market_price = 6500.0 | max_stack = 500 | volume = 0.2 | long_description = Made from Spice Sand at a Spice Refinery. The most sought-after resource in the universe. Enables intergalactic travel and extends life. Addictive. Withdrawal leads to death. | sho...")

5 June 2025

     23:55  Silicone Block diffhist +305,067 System talk contribs
N    23:37  Advanced Survival Fabricator‎‎ 2 changes history +1,827 [System‎ (2×)]
     
23:37 (cur | prev) +37 System talk contribs
N    
23:26 (cur | prev) +1,790 System talk contribs (Created page with "<!-- GENERATED HEADER - DO NOT EDIT --> {{ItemInfo | item_id = AdvancedSurvivalFabricator_Patent | name = Advanced Survival Fabricator | image = thumb | added = Pre-Beta | market_price = 3500.0 | max_stack = 1 | volume = 0.0 | long_description = A fabrication unit capable of producing specialized products for survival, exploration, and mining. Place close to a Sub-Fief Console with the Construction Tool. Requires powe...")
N    23:37  Advanced Weapons Fabricator‎‎ 2 changes history +1,686 [System‎ (2×)]
     
23:37 (cur | prev) +37 System talk contribs
N    
23:26 (cur | prev) +1,649 System talk contribs (Created page with "<!-- GENERATED HEADER - DO NOT EDIT --> {{ItemInfo | item_id = AdvancedWeaponsFabricator_Patent | name = Advanced Weapons Fabricator | image = thumb | added = Pre-Beta | market_price = 3500.0 | max_stack = 1 | volume = 0.0 | long_description = A fabrication unit capable of producing advanced weaponry. Place close to a Sub-Fief Console with the Construction Tool. Requires power from a base power generator to operate. |...")

4 June 2025

     22:35  Template:ItemInfo‎‎ 3 changes history +4,926 [Emil‎ (3×)]
     
22:35 (cur | prev) +4,926 Emil talk contribs (add more params, needs to be documented in template data)
     
07:39 (cur | prev) −1,173 Emil talk contribs (revert translate, doesn't work nicely with preview, will probably have to take another approach) Tag: Manual revert
     
07:31 (cur | prev) +786 Emil talk contribs (add translate tags, and format for visual/template editor) Tag: Reverted
     07:40  (Page translation log) [Emil‎ (2×)]
     
07:40 Emil talk contribs removed Template:ItemInfo from the translation system ‎
     
07:31 Emil talk contribs marked Template:ItemInfo for translation ‎

3 June 2025

     14:25  Module:ItemCategories‎‎ 3 changes history +1,132 [Emil‎ (3×)]
     
14:25 (cur | prev) +2 Emil talk contribs (don't mark clothes (experiment))
     
11:06 (cur | prev) +39 Emil talk contribs (Clothes are indeed clothes)
     
10:47 (cur | prev) +1,091 Emil talk contribs (add item slot categories)
     14:12  Template:ItemInfo‎‎ 4 changes history +667 [Emil‎ (4×)]
     
14:12 (cur | prev) +152 Emil talk contribs (add fallback for price)
 m   
12:53 (cur | prev) +2 Emil talk contribs
     
12:52 (cur | prev) +8 Emil talk contribs (try to fix redlink)
     
11:09 (cur | prev) +505 Emil talk contribs (multiple changes: deprecated item_categories, renamed market_price -> base_vendor_price, added equip_slot and unique_schematic param, categories are now populated using item_tags)

2 June 2025

     18:37  Module:ItemCategories diffhist +51 Emil talk contribs (add stillsuit category)